Make a regular N-gon, or two.
Posted in Flash on December 7th, 2009 by hp. – 2 Commentspackage views.shapes { import flash.events.Event; import flash.display.Shape; public class Ngon extends Shape { protected function redraw():void { var r:Number = radius; var a:Number = angle; var s:Number = Math.PI*2/sides; graphics.clear(); graphics.beginFill(color,1); for (var i:uint = 0; i<=sides; ++i) { graphics.lineTo(r*Math.cos(a+s*i),r*Math.sin(a+s*i)); } } private var _sides:uint = 3; public function get sides():uint { return _sides; } public function set sides(value:uint):void { if (value !== _sides) { _sides = value; redraw(); } } private var _color:uint = 0x0; public function get color():uint { return _color; } public function set color(value:uint):void { if (value !== _color) { _color = value; redraw() } } private var _radius:Number; public function get radius():Number { return _radius; } public function set radius(value:Number):void { if (value !== _radius) { _radius = value; redraw(); } } private var _angle:Number; public function get angle():Number { return _angle; } public function set angle(value:Number):void { if (value !== _angle) { _angle = value; redraw(); } } } }

